Independent developer · voxel worlds · browser tools
Building strange little worlds
worth getting lost in.
I’m Radek, the developer behind Voxborn. I make atmospheric games, experimental tools, and playful web experiences that live somewhere between pixels and possibility.
Current world
Rise of the Nameless Knight
Selected projects
Things I’ve been making
Four live experiments, each with its own corner of the world.
ENCHANTMENT
01 · Game
Voxel Enchantment
Build, shape, and explore a voxel world with a little magic in its machinery.
WAR
02 · Multiplayer
Miniwar
Compact battles, quick decisions, and just enough chaos.
OUTLINE
STUDIO
03 · Tool
Pixel Outline Studio
Turn an image into a clean, simplified pixel-style asset in the browser.
SCAN
04 · Studio
VoxelScan
A practical space for scanning, inspecting, and working with voxel forms.
∞
The person behind the pixels
Curious by default.
Stubborn about details.
I’m Radek, an independent developer building games and tools from the space between an idea and the first playable version. Voxborn is my workshop: a place for experiments to become worlds, and worlds to become something you can share.
This site is the front door. The projects above are the rooms.
Based in
Europe
Working worldwide
Currently into
Voxel art
WebGL · playful systems
Elsewhere